| Is guro really that hot? The Japanese think so!

I was reading the paper on the way to work today, and it came to my attention that the paedo-politicians in the Netherlands that Lolitron blogged about a few months ago have not been overruled by the courts, and they have been allowed to run as a political party. Luckily for the Dutch children, they only have three members and one is unlikely to gain support, as he is a convicted child molester. However, it got me thinking about something that had been bugging me for a while now about the content of anime (both in the non-adult and adult industries) as opposed to say, the American adult film industry.

For instance, in the Toppest 10 hentai anime review in Oniichan no ecchi a while back, the top few contain at least violent rape and bondage, with some scattered tentacles, enemas, scat and guro thrown in for good measure (c.f. Bible Black O_o)

| Is loli twincest really that hot? THE INTARWEB THINKS SO!

Also, even in mainstream anime, even though I blog about it in a rather blase fashion, lolicon and yuri are rife without anyone really so much as batting an eyelid (Well, except Mimei Sakamoto, anyway O_o). But on mainstream Japanese TV, full though it is with dubious JDramas and rivetting quiz shows, these themes are completely and mysteriously absent.

In British TV, for example, any shows with lesbian or gay relationships are to be celebrated as a great step forward in television history (unless they really are very bad, c.f. Queer as Folk), with the currently running Sugar Rush (Channel 4), and the BBC Production of “Tipping the velvet” as prime examples. But in no way is this mainstream.

In the Western adult industry, although lesbian themes are relatively mainstream, any fetishes to do with bodily fluids such as scat are considered very niche, and violent rape and guro are more or less underground.

I guess the main point of this short editorial is a question: Are the Japanese really that perverted that they need these things so close to the public eye? I sure as hell don’t want to see scat in any porn I watch, and guro? Who watches that kind of thing? *shudders*

| Is crab bestiality really th….oh you get the idea -_-

My theory is that in contrast to their inoffensive, vanilla-flavoured pre watershed TV, everything post-watershed and on DVD is shifted up in acceptability terms by a notch. What I mean by this is that general nudity (fanservice) and lesbian (yuri) themes become commonplace, whereas violence and extreme sexual practises become borderline acceptable.

Of course, the fact that it ISN’T REAL helps a lot ^_^

Basically, I can see that a lot of anime (especially the shows that I like) seems to be comparable to what gets shown on Channel 5 post watershed (Digikerot might know what I mean by that). And beneath the polite honourable shell of Japanese men and women is a sexual deviant clamouring to get out.

And I haven’t even started talking about the incest O_o

Having been inspired by Digikerot’s comment on the Negima game I was blogging about a few days ago, I was considering the real enigma that’s bugging me about the Japanese game industry. Obviously, I don’t pretend to know the answer, so I would be very happy to hear people’s comments about this.

As everyone knows, Japan is the mother of all gaming – Most of the biggest gaming companies; for example, Sony and Nintendo, hail from that country and most of the games they have produced are now part of gaming legend. Japan not only gave rise to definig console, but also to defining game genres, such as the rise of the rhythm game in Parappa the rapper and later, Dance dance revolution. Not to mention the Role Playing game – Japan still managing to release benchmark games for the international market.

Even in 3D gaming Japan has been at the forefront. Although first person shooter type games such as Halflife and Doom were due to American developers, Japan dominated the 3D isometric platformer market with titles such as Super Mario 64.

Anyway, let me get to the point, through my inane (and no doubt inaccurate) rambling. If Japan can create such beautiful masterpieces of games such as Final Fantasy, how come the anime game industry is dominated by dating sims and ero-games??

Surely fans of anime are, if anything as likely to want to play as their favourite anime character in a 3D platformer, or RPG, for example, rather than a plain old visual novel, with very little actual gameplay – You might as well start releasing more manga ^_^. I know that the number one explanation for this is that “3D platformers and RPGs cost so much more to make than a dating sim with no moving pictures and text only”, and up till recently, I fully supported that view.

However, reading the blog of the Negima game changed my mind.

The Negima project is undoubtedly backed by huge amounts of money. Akamatsu is probably one of the most famous mangaka, not only in Japan, but all over the world, therefore the money backing this project must be stupendous. However, the second Negima game just takes the biscuit. If you have enough money to make a lame mini-game based fanservice beach game in 3D, then surely you have enough money to make a full 3D adventure? Even a short one would satisfy me. Or even a 3D battle game of some variety – I’m sure that wouldn’t have taken much development.

This rant comes even fuller force after reading about the doujin group (Tasogare Frontier and 07th Expansion) who produced the visual novel for Higurashi no naku koro ni (The anime of which I am greatly enjoying at the moment). As I read about recently, the same circle has recently released a demo for Higurashi daybreak.

Now if even a doujin circle not backed by hundreds of thousands of yen can make such a great looking game, then where does the Japanese game industry stand?

My second question is an obvious one: why is it that the Japanese anime industry and Japanese game industry have rarely joined forces to produce good games based on anime. The only games that come to mind are several based on Sailor Moon and other “vintage” anime (which were far from good), but recently, very very few at all. Have the anime and game industry fallen out for some reason?

All I can hope for is that some day, otaku like me will be able to purchase quality action and adventure games based on the anime we love.